PokémonBattle.it
WikiForum
RBY GSC RSE DPP BW

Calculator     Log Player

 on Google+  on Facebook  on Twitter

Team Builder

Magnezone (BW)

Strategy Pokédex > BW > Magnezone
level: 100 hp: 70 atk: 70 def: 115 satk:130 sdef: 90 spd: 60
Level 100 stats » 5, 50, 100
 
Ability: Magnet Pull
Magnet Pull
Prevents Steel-type Pokémon from escaping.
Magnetismo
Impedisce la fuga ai Pokémon di tipo Acciaio.
, Sturdy
Sturdy
The Pokémon is protected against 1-hit KO attacks.
Vigore
Evita che il Pokémon vada KO in un sol colpo.
, Analytic
Analytic
Strengthens moves when moving last.
Ponderazione
Se agisce per ultimo, la potenza della mossa sale.


Tier : OU
Tier : OU

OverUsed Uber VGC '12     DP BW           Moves

Choice Specs

~from Smogon
ItemAbilityNatureEVs
Choice Specs
Choice Specs - Lentiscelta
Raises user's Special Attack, but they can only use one move.
Magnet Pull
Magnet Pull
Prevents Steel-type Pokémon from escaping.
Magnetismo
Impedisce la fuga ai Pokémon di tipo Acciaio.
Modest
Modest - Modesta
+10%: SAtk, -10%: Atk
172 HP / 252 SAtk / 84 Spd
Moves
- Volt Switch
Volt Switch - Invertivolt
Electric
Special

Power: 70, Precision: 100%
PP: 20 (max 32)
(data relative to Gen 5)

- Hidden Power Fire
Hidden Power - Introforza
Fire
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Hidden Power Ice
Hidden Power - Introforza
Ice
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Flash Cannon
Flash Cannon - Cannonflash
Steel
Special

Power: 80, Precision: 100%
PP: 10 (max 16)
(data relative to Gen 5)

- Thunderbolt
Thunderbolt - Fulmine
Electric
Special

Power: 95, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

Magnezone's raw power is displayed in this set. With a high base 130 Special Attack and Choice Specs, Magnezone can plow through almost all of OU, bar Blissey and Chansey. This set's goal is to wallbreak through the opposing team, leaving an opening for a sweeper to clean up. Volt Switch is used to gain momentum throughout the match as well as to switch out when sensing danger. The choice of Hidden Power depends on what your team suffers against. Hidden Power Fire allows Magnezone to KO Steel-types easily, while Hidden Power Ice gives it the ability to hit Dragon-types, as well as Landorus-T and Gliscor, hard. Flash Cannon is Magnezone's primary STAB move, providing neutral coverage with no immunities, while is the secondary STAB move.

Magnezone should stay focused in its role of eliminating Steel-types thanks to its ability, Magnet Pull. However, if more power is wanted for Magnezone with this set, Analytic could be an option. With Analytic, as long as Magnezone is slower than the adversary, its attacks get a 30% increase in power, making Magnezone more suited for breaking through walls, including specially defensive Heatran. The Analytic boost also applies during a switch from the opponent. 252 Special Attack EVs are to further enhance Magnezone's power, while 84 Speed EVs are to outrun min Speed Skarmory, with the rest going to HP for additional bulk. 144 Speed EVs can be used to outspeed a minimum Speed Heatran in exchange for less bulk and can potentially 2HKO Heatran after Stealth Rock damage. Likewise, if more bulk is needed, 48 Speed EVs could be used and the rest would go into HP, and Magnezone could still outspeed a minimum Speed Scizor. A Modest nature maximizes Magnezone's Special Attack; however, if Magnezone needs to sport more Speed, Timid can be used in its place; it doesn't outspeed anything significant, however. Hidden Power Ground is only used to handle Heatran, as Magnezone's STAB moves cause more damage to other Pokemon than Hidden Power Ground would. Thunder is a great option for additional power if Magnezone is in the rain.

To give Magnezone the chance to use Thunder in place of , Politoed is a great partner, providing rain and allowing Thunder to be used without the fear of missing. Politoed also has decent synergy with Magnezone, with each taking each others' weaknesses quite well and Magnezone using Volt Switch to go into Politoed when needed. Dragon-types, such as Latios and Salamence, are always good partners with Magnezone as they benefit from having Steel-types defeated. Choice Scarf users, such as Terrakion, Keldeo, or Rotom-W, are great partners to Magnezone as they can handle the faster threats of the OU tier that would otherwise KO Magnezone before it had a chance to attack. Terrakion can also deal with Blissey and Chansey, two Pokemon Magnezone struggles against. Choice Specs Keldeo in particular can severely dent Hippowdon with its Water-type STAB moves. Specially defensive Celebi can take Magnezone's attacks; Volcarona can easily KO Celebi, but it must be wary of Thunder Wave that could cripple its sweeping potential. It can also handle Jirachi, which Magnezone has difficulties defeating.

Italiano


All contents reported as being derived from "Smogon" are © Smogon.com and its contributors.

Substitute Attacker

~from Smogon
ItemAbilityNatureEVs
Leftovers
Leftovers - Avanzi
Heals a little HP at the end of each turn.
Magnet Pull
Magnet Pull
Prevents Steel-type Pokémon from escaping.
Magnetismo
Impedisce la fuga ai Pokémon di tipo Acciaio.
Timid
Timid - Timida
+10%: Spd, -10%: Atk
4 HP / 252 SAtk / 252 Spd
Moves
- Substitute
Substitute - Sostituto
Normal
Status

Power: - , Precision: -
PP: 10 (max 16)
(data relative to Gen 5)

- Charge Beam
Charge Beam - Raggioscossa
Electric
Special

Power: 50, Precision: 90%
PP: 10 (max 16)
(data relative to Gen 5)
/ Flash Cannon
Flash Cannon - Cannonflash
Steel
Special

Power: 80, Precision: 100%
PP: 10 (max 16)
(data relative to Gen 5)

- Thunderbolt
Thunderbolt - Fulmine
Electric
Special

Power: 95, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Hidden Power Ice
Hidden Power - Introforza
Ice
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Hidden Power Fire
Hidden Power - Introforza
Fire
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

With this set, Magnezone can trap or set up against bulky Steel-types, such as Ferrothorn and Choice Band Scizor (locked into Pursuit or Bullet Punch), and proceed to eliminate them. Thanks to Magnezone's useful resistances and Charge Beam's Special Attack boost, it can usually set up a Substitute against Steel-types and eliminate them more easily. Substitute also allows Magnezone to evade status inflictions. For the second moveslot, Charge Beam is often the move of choice as it allows Magnezone to defeat specially defensive variants of Jirachi due to its Special Attack raises, and can actually be an offensive threat after a +2 boost, making Magnezone less of setup bait. Charge Beam also allows Magnezone to quicken the process of eliminating threats the rest of the team may have issues with. Flash Cannon, on the other hand, gives Magnezone another STAB move and additional coverage against Pokemon such as Mamoswine and Tyranitar. Thunderbolt is Magnezone's main STAB move, while the final moveslot is based on preference. Hidden Power Ice creates pseudo-BoltBeam coverage alongside Thunderbolt and causes severe damage to Gliscor and Landorus-T, two notable threats. However, Hidden Power Fire hits Ferrothorn, Skarmory, and other Steel-types.

Leftovers is used to recover HP that was needed for Substitute, as well as increase durability. Magnet Pull is mandatory to this set to trap Steel-types and KO them. The EVs listed allow Magnezone to outspeed an Adamant Breloom, KOing it quickly with Hidden Power Ice. A Timid nature allows Magnezone to outspeed neutral base 70 Pokemon. Transferring 36 Speed EVs to HP can increase Magnezone's bulk while still outspeeding Adamant Scizor, though outspeeding Breloom is important.

Pokemon that benefit from Magnezone's ability to eliminate Steel-type Pokemon, specifically Swords Dance Scizor and Kyurem-B, make for good partners, allowing them to sweep through teams with no major resistances holding them back. Gyarados also benefits from the absence of Steel-types and has great offensive and defensive synergy with Magnezone. Levitate users, such as Gengar or Latios, can take any Ground-type attacks aimed at Magnezone, as well as handle threats Magnezone may attract such as Breloom. Rapid Spin users are also good partners to Magnezone as well; Pokemon such as Ferrothorn can set up entry hazards against Magnezone if it doesn't wield Hidden Power Fire, and even if it does, it can't help Ferrothorn from setting up at least one layer. Having allies that can rid of entry hazards, such as Starmie, which have decent synergy with Magnezone, and appreciates having Ferrothorn gone, are useful.

Italiano


All contents reported as being derived from "Smogon" are © Smogon.com and its contributors.

Choice Scarf

~from Smogon
ItemAbilityNatureEVs
Choice Scarf
Choice Scarf - Stolascelta
Raises user's Speed, but they can only use one move.
Magnet Pull
Magnet Pull
Prevents Steel-type Pokémon from escaping.
Magnetismo
Impedisce la fuga ai Pokémon di tipo Acciaio.
Timid
Timid - Timida
+10%: Spd, -10%: Atk
252 SAtk / 4 SDef / 252 Spd
Moves
- Volt Switch
Volt Switch - Invertivolt
Electric
Special

Power: 70, Precision: 100%
PP: 20 (max 32)
(data relative to Gen 5)

- Hidden Power Ice
Hidden Power - Introforza
Ice
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Hidden Power Fire
Hidden Power - Introforza
Fire
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Hidden Power Ground
Hidden Power - Introforza
Ground
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Thunderbolt
Thunderbolt - Fulmine
Electric
Special

Power: 95, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Flash Cannon
Flash Cannon - Cannonflash
Steel
Special

Power: 80, Precision: 100%
PP: 10 (max 16)
(data relative to Gen 5)

While Magnezone does not have the desired Speed a normal Choice Scarf user would have, Magnezone is still an excellent revenge killer thanks to its viable Speed, notable bulk, fantastic ability, and high Special Attack. This set holds a surprise element, outspeeding threats it may normally not outspeed and severely dent them with its powerful attacks. This is the only set that can trap and kill Swords Dance Lucario with consistency. Magnezone's bulk is what allows it to stand out from Magneton, whose Speed is more desirable. The ability to pivot out more often is what also makes Magnezone more suited for offensive teams. Volt Switch works as a scout move, switching out when needed while keeping momentum. The choice of Hidden Power solely depends on what you want Magnezone to defeat. Hidden Power Ice is mainly used to dispose of physical Dragon-types locked into Outrage such as Dragonite, Salamence, and Garchomp. It is also used to revenge kill threats 4x weak to Ice-type attacks such as Gliscor and Landorus-T. Hidden Power Fire, on the other hand, hits Ferrothorn, Scizor, and Forretress, and Hidden Power Ground is only used to check Heatran. Thunderbolt and are both great STAB moves that provide good coverage to Magnezone.

As this set is leaning towards outspeeding the opponent, a Timid nature is required to outspeed potent threats such as Keldeo and Terrakion. Magnet Pull is the ability of choice to further achieve its goal of trapping Steel-types. Magnezone has 252 EVs in both Speed and Special Attack to ensure it can attack as quickly as possible with as much power as it can muster. Thunder can replace Thunderbolt for that increase in overall power, though Thunder is recommended if there is rain present, as its accuracy is lackluster without it.

Dragon-type Pokemon are always good partners to Magnezone, especially when Hidden Power Fire is being used where Magnezone can easily rid of Steel-types, specifically Ferrothorn, Scizor, and Forretress. All three of these threats are major roadblocks, especially in the success of Latias, Latios, and Kyurem-B, which is why Magnezone is often used with them. Physical attackers, or users that contain Psyshock, such as Terrakion or Latios, can rid of Blissey and Chansey, Magnezone's biggest threats to this set—or any of Magnezone's sets. Scizor can also deal with Blissey and Chansey, and it even forms a VoltTurn core with Magnezone. Politoed pairs well with both Magnezone and Scizor; weakening their Fire-type weakness in rain and allowing Magnezone to freely use Thunder with perfect accuracy.

Italiano


All contents reported as being derived from "Smogon" are © Smogon.com and its contributors.

Sub-Charge

~from PokemonBattle.it
ItemAbilityNatureEVs
Leftovers
Leftovers - Avanzi
Heals a little HP at the end of each turn.
/ Air Balloon
Air Balloon -
Gives the holder an immunity to Ground-type moves but is popped when the holder is hit by any non-Ground-type attacks.
Magnet Pull
Magnet Pull
Prevents Steel-type Pokémon from escaping.
Magnetismo
Impedisce la fuga ai Pokémon di tipo Acciaio.
Jolly
Jolly - Allegra
+10%: Spd, -10%: SAtk
36 HP / 252 SAtk / 220 Spd
4 HP / 252 SAtk / 252 Spd
Moves
- Substitute
Substitute - Sostituto
Normal
Status

Power: - , Precision: -
PP: 10 (max 16)
(data relative to Gen 5)

- Charge Beam
Charge Beam - Raggioscossa
Electric
Special

Power: 50, Precision: 90%
PP: 10 (max 16)
(data relative to Gen 5)

- Hidden Power [Fire]
Hidden Power - Introforza
Fire
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Hidden Power [Ice]
Hidden Power - Introforza
Ice
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Thunderbolt
Thunderbolt - Fulmine
Electric
Special

Power: 95, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Flash Cannon
Flash Cannon - Cannonflash
Steel
Special

Power: 80, Precision: 100%
PP: 10 (max 16)
(data relative to Gen 5)

Set standard di Magnezone: entra sugli Steel sui quali ha un buon match-up per poi sfruttare l'opportunità di piazzarsi dietro a un Substitute e usare Charge Beam con lo scopo di raggiungere il boost più che il KO, in modo da poter continuare lo sweep dopo il kill.
Tuttavia non tutti gli Steel permettono il setup, come ad esempio Scizor con Superpower, il quale potrebbe addirittura riuscire nel OHKO; le EV in Speed si rendono dunque necessarie per superare scizor e procedere al OHKO con Hidden Power [Fire].
Lo strumento è a discrezione del giocatore: Leftovers è solitamente migliore per non essere limitati con il numero di Substitute, dall'altro lato invece Air Ballon è utile per ovviare alla debolezza agli Earthquake di Excadrill, Gliscor mono-attacker, Choice Scarf/Band Landorus e simili.
La prima EV spread suggerita permette di outspeedare tutte le varianti comuni di Scizor, mentre la seconda spread punta ad avere max Speed per superare in generale tutti i base 60.
Nel quarto slot è opportuno utilizzare la STAB Thunderbolt che con il boost di Charge Beam offre un ottimo damage output; in alternativa risulta un'ottima mossa la STAB Flash Cannon per ampliare la coverage, in modo tale da poter realizzare OHKO su Pokémon del calibro di Gliscor e Terrakion (con +2 in SAtk). Va sottolineato il fatto che questo set è l'unico che permette a Magnezone di vincere l'uno contro uno con Ferrothorn anche sotto la pioggia, grazie appunto a Substitute e Charge Beam. Questo lo rende una valida opzione per un Rain team, dove sarà opportuno utilizzare Hidden Power [Ice] al posto di [Fire] ed, eventualmente, Thunder.


Scarf-Zone

~from PokemonBattle.it
ItemAbilityNatureEVs
Choice Scarf
Choice Scarf - Stolascelta
Raises user's Speed, but they can only use one move.
Magnet Pull
Magnet Pull
Prevents Steel-type Pokémon from escaping.
Magnetismo
Impedisce la fuga ai Pokémon di tipo Acciaio.
Jolly
Jolly - Allegra
+10%: Spd, -10%: SAtk
4 HP / 252 SAtk / 252 Spd
Moves
- Volt Switch
Volt Switch - Invertivolt
Electric
Special

Power: 70, Precision: 100%
PP: 20 (max 32)
(data relative to Gen 5)

- Thunderbolt
Thunderbolt - Fulmine
Electric
Special

Power: 95, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Signal Beam
Signal Beam - Segnoraggio
Bug
Special

Power: 75, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Hidden Power [Fire]
Hidden Power - Introforza
Fire
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)
/ Hidden Power [Ice]
Hidden Power - Introforza
Ice
Special

Power: ?, Precision: 100%
PP: 15 (max 24)
(data relative to Gen 5)

- Flash Cannon
Flash Cannon - Cannonflash
Steel
Special

Power: 80, Precision: 100%
PP: 10 (max 16)
(data relative to Gen 5)

Set popolare nel Metagame DPP, con l'ingresso di Volt Switch fornisce un valido supporto per il mantenimento del momentum offensivo, e con la scarf diventa un utile revenge-killer e, ancora una volta, un utile trapper.
Volt Switch è una mossa essenziale che in previsione di uno switch avversario consente di mantenere il controllo della battle; Thunderbolt è la stab principale, che tuttavia può essere sostituito con Signal Beam per colpire molto duramente Celebi, Latios indebolito, Hydreigon e simili.
L'ultimo slot è occupato da Hidden Power [Fire], per il OHKO su Scizor, Forretress e Ferrothorn (gli altri Steel prendono danni maggiori da Thunderbolt). Hidden Power [Ice] è un'alternativa minore che può essere considerata solo e unicamente se Thunderbolt è presente nel set.